Hey all, not scott here.
Currently I'm developing a game called MiKe Adventures: Round The World. It looks like this:
Basically I don't know where to continue the game. By that I mean that I have the mechanics ready but nw I don't know what type of level to do after the tutorial.
What type of level do you want in the game aesthetically? Can be anything, from a city to and underwater bunker, posibilities are endless, and I know you guys are more creative than me lol